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Old Sep 11, 2010, 02:28 PM // 14:28   #1
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Default HA team build critique

Build has been updated


ok troll away.

Last edited by diabiosx; Sep 23, 2010 at 04:18 AM // 04:18..
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Old Sep 11, 2010, 04:15 PM // 16:15   #2
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That's a common build to farm 1v1 halls yes..
Apart of that : it gets easily beaten by wota way due to esurgers , and has anyway too much anti-melee( 2 DA , rit weps , 2 blinds ) . Aswell , you might have some problems vs bbway due to spirit spams. It depends what is your aim ( halls or lot of fights ) but i guess replacing bsurger with El/P might be better , and paras will aswell have 3rd atatck slot .
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Old Sep 11, 2010, 04:35 PM // 16:35   #3
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not too easy to PREprot vs that and +1 for epic relic runs
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Old Sep 11, 2010, 04:39 PM // 16:39   #4
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the only problem with this build atm is soul twist pooper. there isnt enough interupt spams to counter a Rit that is using obstructions. Some1 can think of a clever way to pwn a ST rit without using PD?

Last edited by diabiosx; Sep 11, 2010 at 04:46 PM // 16:46..
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Old Sep 11, 2010, 04:49 PM // 16:49   #5
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Originally Posted by diabiosx View Post
the only problem with this build atm is soul twist pooper. there isnt enough interupt spams to counter a Rit that is using obstructions. Some1 can think of a clever way to pwn a ST rit without using PD?
Hammer warrior.
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Old Sep 11, 2010, 05:23 PM // 17:23   #6
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Damage? You're gonna ask the enemy Monks to let people die?

No seriously, where is your damage?

You got 2 paragons, and that's it. On top of that, not only do you only have 2 paragons, they don't even have damage skills. You got 1 Spear of lightning and that's it.

You have to rely on the enemy team being incredibly bad on order to get kills. If your Fevered Dreams get interrupted, you got no pressure whatsoever. If shell shock gets interrupted, you got no spike whatsoever.

Even if both go through, you're looking at a spike doing about 200 damage + DW + whatever spear damage. All added up, you MIGHT reach 500 damage. And that's assuming you have 4 crit spear attacks, and every skill going through.

Advice?

Replace paragons with non useless paragons. Replace Melshot with Burning arrow. Give the Bsurge lightning bolt. Fevered dreams is completely out of place in this build, run a real mesmer. Rit is pretty standard, but concidering the general lack of damage in the build, you might want to concider taking channeled strike (you don't need all 3 weapon spells with all the defence you have).
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Old Sep 11, 2010, 06:04 PM // 18:04   #7
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It's not damage build it's obviously 1v1 hoh farm build -_- anyway vs bbway you lock ranger on ST rit and lock 1 of your paras on enemy ranger spirits but anyway you should have 5 hours fight vs bbway with that build you're using...
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Old Sep 11, 2010, 08:14 PM // 20:14   #8
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Watch Yourselves is literally completely useless.
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Old Sep 11, 2010, 08:29 PM // 20:29   #9
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Watch Yourselves is literally completely useless.
i agree but cant think of anything good to put in there atm
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Old Sep 11, 2010, 09:08 PM // 21:08   #10
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The problem with frag spike altogether (any variant) is you automatically lose to BBway or anything else with a PnH monk that isn't completely awful. Adding in a support rit that adds nothing to the spike on top of 2 DA's and a b-surge is just insulting. Needs more euro.
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Old Sep 20, 2010, 04:36 AM // 04:36   #11
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i agree but cant think of anything good to put in there atm
Make the paragon spec into command and not tactics.

Take "Never Surrender".
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Old Sep 20, 2010, 07:26 AM // 07:26   #12
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da is bad bad in this build you already got 4 defensive players in this build so. t
ry to play 1 para with cruel spear (deep wound is kinda needed if you wanna spike) and 1 para with empatic removal (in this meta is kinda godly).
watch yourself is useless to take a second copy of go for the eyes.
double energy anthem is useless too you can take away the one of the second paragon for another spear attack.
with this changes the build will be probably a bit better but still you need to spike clean or almost cause this is easy to preprot for good prots and at least 1 of your casters wont spike for rupts or shit.
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Old Sep 20, 2010, 03:49 PM // 15:49   #13
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chest thumper has more chance of deepwound when compared to cruel spear. One of the reasons why I specced into tactics instead of command for the 2nd paragon is because I wanted anthem of weariness's weakness to only last for a few seconds.(it will trigger 40damage in fragility.) DA is surprisingly good against the WoTA esurge way, since the main damage in that build can't do anything. Anthems are meant to trigger conditions for fragility so both are needed. Again the main killer of this build is experienced spirit spammers for BBsway which means frag does shit damage with union and displacement kills the para damage, pnh isnt a big deal with sig of hum.
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Old Sep 21, 2010, 08:58 AM // 08:58   #14
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pnh isnt a big deal with sig of hum.
You heard about dshot on bbsway ranger??? I heard it makes hum sig useless.
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Old Sep 21, 2010, 09:10 AM // 09:10   #15
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DA is surprisingly good against the WoTA esurge way, since the main damage in that build can't do anything.
Did you make mistake with BBway ? If not , this won't do anything at all. Making esurgers useless is much more important than making 1 or 2 assassins such
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Old Sep 21, 2010, 03:34 PM // 15:34   #16
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missing HB I have played the build, you havent so I know that DA is good against WOTA esurge way. Think about it, all the main damage is from 2sins. who cares if all your energy gets drained if they cant output damage.


Anna Nicole Sig of Hum is good at shutting down pnh you can cancel that skill 100000times. Please dont mistaken bad players for bad counters.
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Old Sep 22, 2010, 06:02 PM // 18:02   #17
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The sins definatly do not carry all the damage in hexway/esurgeway. Try monking against an esurge mesmer. Even a single e surge mesmer can keep a WoH monk busy, similar to mind blast in it's glory days (3R immolate), and on top of all that, it does redicilous energy denial.

Even if you have the 2 sins down, 2 esurge, a LC and a fire will eventually wear 2 monks down, solely cuz mind wrack (and energy surge) are stupid overpowered skills which aside from rupts, can't be countered.

Having a DA is obviously better than not having a DA, there's no doubt about that, but is having a DA better than otherparagon options? No. There's the power is yours, fallback (which is a 100+ party heal)/incomming, cruel spear, etc.

Also fierce, I hurd people liek to use vicious attack + gfte for ez DW's on paragons.

And again, the fevered dreams mesmer is so friggin random in that build. You remind me of a friend (who left) a couple years back. He always made the most redicilous suggestions to mod builds, for example an earthshaker warrior in riftspike.

Fevered dreams doesn't belong in a paragonspike, unless your build naturally packs alot of conditions. This build doesn't, you're modding just about every bar to apply a condition, but what you don't realize is that by doing so, you're throwing out all your damage and utility, solely to gain a bit less damage from fragility.

This build is useless. It'll beat random teams, or bad teams, or maybe even a decent team. But heck, it doesn't win cuz it's a good build, it wins cuz it's got a Ranger interrupting defensively, a bsurge, a rit, DA chain, a mesmer interrupting defensively AND 2 monks.

I can see you beat good teams after 15-20 minutes when their monks got so bored they let a character die, and you can try and DP him out forcing them to resign.
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Old Sep 23, 2010, 03:30 AM // 03:30   #18
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Originally Posted by Killed u man View Post
The sins definatly do not carry all the damage in hexway/esurgeway. Try monking against an esurge mesmer. Even a single e surge mesmer can keep a WoH monk busy, similar to mind blast in it's glory days (3R immolate), and on top of all that, it does redicilous energy denial.

Even if you have the 2 sins down, 2 esurge, a LC and a fire will eventually wear 2 monks down, solely cuz mind wrack (and energy surge) are stupid overpowered skills which aside from rupts, can't be countered.

Having a DA is obviously better than not having a DA, there's no doubt about that, but is having a DA better than otherparagon options? No. There's the power is yours, fallback (which is a 100+ party heal)/incomming, cruel spear, etc.

Also fierce, I hurd people liek to use vicious attack + gfte for ez DW's on paragons.

And again, the fevered dreams mesmer is so friggin random in that build. You remind me of a friend (who left) a couple years back. He always made the most redicilous suggestions to mod builds, for example an earthshaker warrior in riftspike.

Fevered dreams doesn't belong in a paragonspike, unless your build naturally packs alot of conditions. This build doesn't, you're modding just about every bar to apply a condition, but what you don't realize is that by doing so, you're throwing out all your damage and utility, solely to gain a bit less damage from fragility.

This build is useless. It'll beat random teams, or bad teams, or maybe even a decent team. But heck, it doesn't win cuz it's a good build, it wins cuz it's got a Ranger interrupting defensively, a bsurge, a rit, DA chain, a mesmer interrupting defensively AND 2 monks.

I can see you beat good teams after 15-20 minutes when their monks got so bored they let a character die, and you can try and DP him out forcing them to resign.
well I pug some id1 with this build and I must say the build kills pretty fast. Probably because people are bad maybe but yea paragons give good conditions i heard. Anyways changed the build up a little bit to include 2gaze of furies to counter NR TRANQ. kills bbsway pretty slow but at least its killing now.
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Old Sep 24, 2010, 07:28 AM // 07:28   #19
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Well having DA these days is useless anyway...decent wota way (you use DA just to counter that) will rupt it each time since they have 2 mesmers.
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Old Oct 01, 2010, 11:34 PM // 23:34   #20
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discord?

is this pve

but anyway... i like legoway reborn

do you really need two DAs a Bsurge and a fdreams to spread blind?

bejesus thats a lot of warrrior hate
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